Contact Us

What are your favourite casual games?

Reading Time: 6 minutes

With many of us travelling this summer, casual games are a great way to kill time while on-the-road or when stuck waiting for that delayed plane (hello, Ryanair)! For the occasion, we asked the WeQ team of keen mobile gamers to introduce you to the best casual gaming apps out there which have that special addictive factor. Below is their hand-picked selection to assist you this summer – and all year round, really.

1. Monument Valley Game – chosen by Lilika Strezoska

Monument Valley is one of my favourite experiences of all time which definitely deserves the money spent on it (it’s not a free app – rates at 4,49 euros on the App Store).The game itself takes you on a journey through stunning worlds where you can uncover hidden paths. Beautifully designed with amazing colours and graphics. There are two games, the first one is where the player guides the silent princess Ida to outsmart the Crow people and the second one is a tale of a mother and child as they embark on a journey of discovery.

Fun fact – Claim to fame: even Frank Underwood of House of Cards plays it.

2. Dungeon Raid & Plague Inc. chosen by Wolfgang Pfnür

Say hello to ‘super-gamer’ Wolfgang who picked two of his must-have casual games.

Dungeon Raid is one of the most simple games I ever played, but definitely a bit more than just an endless runner. If it’s already a simple concept like path-drawing or match-3, then I do need a bit of strategy involved somewhere, or else it’s getting real boring real quick! I like a game that’s easy to learn and hard to master, basically, like casual of midcore.

When it comes to Plague Inc, I think the overarching thing that combines all of them is (mostly) quick levels, but a progression system outside, a bit like rogue-like games. Also most of them allow for offline play, which in my opinion is crucial for a subway game. Difficulty is usually adapting through either difficulty setting or achievements / stars.

Both games have a very simple concept which makes them deceptively easy, but really hard to get all the achievements. You can beat levels without strategy, but if you want to get all stars (or succeed at higher difficulties e.g. Plague Inc) you’ll need to apply more strategy. Achievements that unlock new characters or levels are also amazing for both games.

Fun fact: Created by Alex Kupstov, it is rated by some mobile gamers, as the greatest game of all times. Would you agree?

3. & chosen by Maxi Schwabe

Say hello to ‘super-gamer’ Maxi who is also our “maxi-gamer” (sorry, we couldn’t help it!) with not one, but TWO favourite games! I play it quite often these days since there are a lot of occasions where I have to wait for some time. You always can improve and beat your highscore by being the “monster” who destroys cities – and it’s actually not as easy as it seems. Since the last update, you also have different worlds you can eat (future city, pirate islands and the normal mode “city”).

Paper.io2: I probably already spent weeks playing that game. It’s about trying to paint as much of the floor with your colour as you can without being killed by the other competing players. Unfortunately my high score was gone after a software update were I had to install the app again (the only time this app has let me down!). But it’s a fun excuse to start all over again – and no, I have never ever had 100% of the surface painted, I think it’s not even possible!

Fun fact: is one of the top free apps on both Google Play Store and iOS App Store, largely because of the competitive twist it generates from its ‘Battle Royale’ style game mode. Paper.io2 is a drawing puzzle game – initially simple, it gets harder to master.

4.‎ Alto’s Odyssey chosen by Benjamin Schuh

Alto’s Odyssey offers amazing art combined with chill music and a simple but challenging “tap to jump“ gameplay. Alto rides on his sandboard through different environments while facing a variety of obstacles. Apart from the everlasting hunt for a new high score, a simple progression system kept me motivated and unlocked alternative ways to play. When the game released I played it almost every weekday on my way home.

Fun fact: If all you want is to relax and sandboard without feeling anxious about objectives and unlocking characters, there is a Zen Mode where Alto cannot die.

5. Football Bros chosen by Alex Olmos

Football Bros is a game that I love. The main reason is that I was one of the two game designers that created it, so it’s like my baby! It’s an incredibly fun and casual football game, different from the others with controls. The way it works is that you need to move the 2 players at the same time and move past your opponents without losing the ball. That allows you to gain some yards and unlock all of the current and legendary players that await you to score even more goals.

6. Archero chosen by Fred Hatanian

Archero is a game developed and published by Habby in May 2019. The idea of the game is simple, you control the movements of your character and as soon as you stop moving, your hero will automatically start shooting at the closest enemy. The goal is to explore the levels of different donjons populated with a wide variety of monsters, while collecting new equipment and experience that will make your hero stronger. Ultimately you want to help him survive the often intense boss fights. As you level up through the donjons, you will be able to teach your hero some new abilities until he dies and forgets all of them. You can later try a combination of other abilities to see if you survive a bit longer.

The magic of Archero is that the team at Habby has managed to combine a simple, yet intense gameplay with beautiful graphics and the right amount of RPG mechanics. On top of that, all of it without relying on interstitial ads for monetization. At WeQ Studios we applaud its performance and aspire to create games like that.

7. Space Miner and Battleheart chosen by Vanessa Ferreira

Space Miner and Battleheart: Quick levels and a progression system have definitely hooked me in and that’s why I go for these rogue-like games. I can also play them offline, which in my opinion is crucial when I’m commuting by public transport. Difficulty is usually adapting through either difficulty setting or achievements / stars. I really recommend them since you can play them on a metro and make a little progress, but also on the weekend when you maybe want to have something a bit more challenging.


Your email address will not be published. Required fields are marked *